IupGetAllDialogs
Returns the names of all dialogs that have an associated name using IupSetHandle or using LED. Other dialogs will not be returned.
Parameters/Return
int IupGetAllDialogs(char *names[], int max_n); [in C] iup.GetAllDialogs(max_n: number) -> (names: table, n: number) [in Lua]
names: table receiving the names
max_n: maximum number of names the table can receive.
Returns the number of names loaded to the table.
Notes
This name is not associated to the name of the Lua variable – this was inherited from LED and is needed for some functions.