Structure Schedule

3DS Max Plug-In SDK

Structure Schedule

See Also: Class MaxNetManager, Structure WeekSchedule

Description:

This structure is available in release 4.0 and later only.

This structure is used by the Network Rendering API to store hourly scheduling information.

typedef struct {

DWORD hour;

This bit map represents the hourly schedule where 24 bits represent the hours. A bit set to 0 indicates it’s allowed to work, a bit set to 1 indicates it’s not allowed to work.

} JOBFRAMES;