Structure Knot

3DS Max Plug-In SDK

Structure Knot

See Also: Class Spline3D.

This structure holds data about a single knot.

typedef struct {

int ktype;

See List of Spline Knot Types.

int ltype;

See List of Spline Line Types.

float du;

This parameter is used internally.

int aux;

This auxiliary data is used internally in capping to link the knot point to a point on the patch mesh. A developer may use this data member to store information with the knot, but this data will be overwritten if any capping is done.

} Knot;