Structure JobText
See Also: Class MaxNetManager, Class CJobText, Structure TextBufferOutput, Structure JobRenderElements, List of Job Text Types
Description:
This structure is available in release 4.0 and later only.
This structure is used by the Network Rendering API to store textural information regarding a job.
typedef struct {
JOB_TEXT_TYPE type;
The Job Text type. See the List of Job Text Types for details.
union {
TCHAR text[256];
The text buffer contents.
TextBufferOutput output
The output text buffer.
JobRenderElement re
The Render Elements details of the job.
}
} JobText;