Structure JOBFRAMES
See Also: Class MaxNetManager, Structure HSERVER
Description:
This structure is available in release 4.0 and later only.
This structure is used by the Network Rendering API to store a job’s frame progress information.
typedef struct {
char state;
The current state of this frame which is one of the following values:
FRAME_WAITING
The frame is waiting to be assigned and rendered.
FRAME_ASSIGNED
The frame is assigned to the server.
FRAME_COMPLETE
The frame has completed rendering.
NO_FRAME
There are no frames to be rendered.
int frame;
The frame number.
HSERVER hServer;
The handle to the server rendering this frame.
DWORD elapsed;
The time it took to render this frame, in milliseconds.
} JOBFRAMES;