Structure CameraState
See Also: Class GenCamera.
struct CameraState {
BOOL isOrtho;
Flag to indicate if the camera uses orthographic projection (TRUE) or perspective (FALSE).
float fov;
The camera field-of-view in radians.
float tdist;
Target distance for free cameras.
BOOL horzLine;
Horizon line display state.
int manualClip;
Flag to indicate if camera has manual clipping enabled.
float hither;
Hither clipping plane distance.
float yon;
Yon clipping plane distance.
float nearRange;
Near camera range radius.
float farRange;
Far camera range radius.
};
Note: The camera looks down the negative Z axis, with X to the right and Y up.