Class ZeroPlaneMap

3DS Max Plug-In SDK

Class ZeroPlaneMap

See Also: Class Point3, Inverse Kinematics

class ZeroPlaneMap

Description:

This class is available in release 4.0 and later only.

This class is defined in IKHierarchy.h and provides the functionality that, given a unit axis, which is to be substituted by the end effector (EE) Axis, produces a unit vector, which will be interpreted as the normal to a plane. For more details see the section on Inverse Kinematics.

Methods:

public:

Prototype:

virtual ~ZeroPlaneMap()

Remarks:

Destructor.

Default Implementation:

{ }

Prototype:

virtual Point3 operator()(const Point3& EEAxis) const = 0;

Remarks:

The ZeroPlaneMap call operator.

Parameters:

const Point3& EEAxis

The end effector axis.

Return Value:

The unit vector described above.