Class PatchTVert
See Also: Class PatchMesh, Template Class Tab, Working with Patches.
Description:
This class is available in release 4.0 and later only.
This class stores the texture vertex information associated with a patch and provides methods to access this. All methods of this class are implemented by the system.
Data Members:
public:
UVVert p;
The texture vertex location.
int aux1;
Used to track topology changes during editing (Edit Patch).
Methods:
Prototype:
PatchVert();
Remarks:
Constructor. The UVVert is set to 0,0,0. The aux member is set to -1.
Prototype:
PatchTVert(float u, float v, float w);
Remarks:
Constructor. The UVVert is set to the provided uvw parameters passed to the method. The aux member is set to -1.
Parameters:
float u, float v, float w;
The u, v, and w values for the texture vertex.
Operators:
Prototype:
PatchTVert& operator=(cont UVVert& from);
Remarks:
Assignment operator.
Parameters:
UVVert& from
The texture vertex to copy from.
Prototype:
operator UVVert&()
Remarks:
Conversion operator. Returns a reference to UVVert p.