Class MeshRenderData

3DS Max Plug-In SDK

Class MeshRenderData

See Also: Class Mesh.

class MeshRenderData

Description:

A developer may derive a class from this class, put any required data in it, and then hang this data off a Mesh. This is done using the methods of Class Mesh:

void SetRenderData(MeshRenderData *p);

Sets the mesh render data hung off this Mesh.

MeshRenderData * GetRenderData();

Gets a pointer to the MeshRenderData.

Methods:

Prototype:

virtual void DeleteThis()=0;

Remarks:

Implemented by the Plug-In.

Deletes this instance of the class.