SimpleWSMObject

3DS Max Plug-In SDK

SimpleWSMObject

See Also: Class WSMObject.

This is a base class to simplify the development of space warp objects. The space warp must represent itself as a mesh in order to subclass off SimpleWSMObject. The main methods are:

BuildMesh()

This method is called to build the mesh representation of the object using its parameter settings at the time passed.

InvalidateUI()

This is called if the user interface parameters needs to be updated because the user moved to a new time. The UI controls must display values for the current time.

OKtoDisplay()

This method returns a BOOL to indicate if it is okay to draw the object at the time passed.