Core Names (SDK)
Instances of the class Name are used extensively throughout MAXScript as variable and parameter names, keyword argument tags, symbolic arguments, etc. Names are immutable, interned values - the same name string always (caselessly) interns to the same Name value. To save interning overhead, many common names are interned once during MAXScript startup and made available in C++ global variables.
The following list shows the pre-interned name globals with the convention that the name for the global is the interned name with an 'n_' prefix.
n_about
n_across
n_active
n_align
n_allKeys
n_ambientmap
n_ambientmapamount
n_ambientmapenable
n_angle
n_aspect
n_axis
n_beep
n_bezier
n_bezierCorner
n_bias
n_bitmap
n_blur
n_bumpmap
n_bumpmapamount
n_bumpmapenable
n_button
n_camera
n_cameras
n_caption
n_center
n_change
n_changed
n_checkbox
n_checkbutton
n_checked
n_children
n_close
n_color
n_colorPicker
n_columns
n_combobox
n_constant
n_constantVelocity
n_continuity
n_contrast
n_controller
n_coordsys
n_corner
n_current
n_curve
n_custom
n_cycle
n_default
n_determinantsign
n_diffusemap
n_diffusemapamount
n_diffusemapenable
n_dir
n_display
n_distance
n_dontSort
n_dropdownList
n_easeFrom
n_easeTo
n_edge
n_edittext
n_enabled
n_entered
n_even
n_faces
n_fast
n_featureBounds
n_fieldorder
n_fieldwidth
n_filename
n_filter
n_filtermap
n_filtermapamount
n_filtermapenable
n_float
n_for
n_force2sided
n_frame
n_framerange
n_from
n_fromframe
n_gamma
n_geometry
n_grayscale
n_grid
n_group
n_height
n_helpers
n_hidden
n_incleft
n_incright
n_inTangent
n_inTangentType
n_integer
n_interpolate
n_into
n_isAnimated
n_items
n_keep
n_keys
n_label
n_labels
n_left
n_length
n_lengthsegs
n_level
n_lights
n_line
n_linear
n_linkToKeys
n_listbox
n_local
n_loop
n_matchSpace
n_material
n_materialIDs
n_max
n_message
n_middle
n_mode
n_motionBounds
n_name
n_netrender
n_noCloseButton
n_nodeTM
n_noslide
n_nthframe
n_numfaces
n_numframes
n_numsubs
n_numtrackers
n_numverts
n_object
n_objects
n_off
n_offset
n_on
n_opacitymap
n_opacitymapamount
n_opacitymapenable
n_open
n_outputdevice
n_outputfile
n_outputheight
n_outputOnly
n_outputSize
n_outputwidth
n_outTangent
n_outTangentType
n_palette
n_parent
n_pickbutton
n_picked
n_pickedobject
n_pingPong
n_pivot
n_pixelaspect
n_point3
n_pos
n_position
n_pressed
n_quiet
n_radiobuttons
n_range
n_rank
n_rankDistance
n_redraw
n_reflectionmap
n_reflectionmapamount
n_reflectionmapenable
n_refractionmap
n_refractionmapamount
n_refractionmapenable
n_relativeRepeat
n_renderatmosphericeffects
n_renderfields
n_renderhiddenobjects
n_rgb
n_right
n_rightToLeft
n_rolledUp
n_rollout
n_rotation
n_rotationpart
n_scale
n_scalepart
n_scalerotationpart
n_screen
n_select
n_selected
n_selectedtracker
n_selection
n_selfillummap
n_selfillummapamount
n_selfillummapenable
n_selOnly
n_shapes
n_shinestrengthmap
n_shinestrengthmapamount
n_shinestrengthmapenable
n_shininessmap
n_shininessmapamount
n_shininessmapenable
n_simple
n_size
n_slide
n_slow
n_smooth
n_spacewarps
n_specularmap
n_specularmapamount
n_specularmapenable
n_spinner
n_state
n_step
n_steps
n_superblack
n_systems
n_target
n_tension
n_text
n_textureVerts
n_time
n_title
n_to
n_toframe
n_toolTip
n_transform
n_translationpart
n_type
n_value
n_vertices
n_vfb
n_videocolorcheck
n_width
n_widthsegs
n_world
n_worldUnits
n_x
n_x_locked
n_x_rotation
n_y
n_y_locked
n_y_rotation
n_z
n_z_locked
n_z_rotation