PxSceneQueryFilterFlag Struct Reference
[Scenequery]
Filtering flags for scene queries.
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#include <PxSceneQueryFiltering.h>
Public Types | |
enum | Enum { eSTATIC = (1<<0), eDYNAMIC = (1<<1), ePREFILTER = (1<<2), ePOSTFILTER = (1<<3), eMESH_MULTIPLE = (1<<4), eBACKFACE = (1<<5) } |
Detailed Description
Filtering flags for scene queries.
- See also:
- PxSceneQueryFilter.filterFlags
Member Enumeration Documentation
- Enumerator:
-
eSTATIC Traverse static shapes. eDYNAMIC Traverse dynamic shapes. ePREFILTER Run the pre-intersection-test filter (see PxSceneQueryFilterCallback::preFilter()). ePOSTFILTER Run the post-intersection-test filter (see PxSceneQueryFilterCallback::postFilter()). eMESH_MULTIPLE Generate all hits for meshes rather than just the first. eBACKFACE Generate hits for exit points and back faces of tris - NOT CURRENTLY SUPPORTED.
The documentation for this struct was generated from the following file:
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