PhysX SDK 3.2 API Reference: PxSceneQueryFilterFlag Struct Reference

PhysX SDK 3.2 API

PxSceneQueryFilterFlag Struct Reference
[Scenequery]

Filtering flags for scene queries. More...

#include <PxSceneQueryFiltering.h>

List of all members.


Public Types

enum  Enum {
  eSTATIC = (1<<0),
  eDYNAMIC = (1<<1),
  ePREFILTER = (1<<2),
  ePOSTFILTER = (1<<3),
  eMESH_MULTIPLE = (1<<4),
  eBACKFACE = (1<<5)
}

Detailed Description

Filtering flags for scene queries.

See also:
PxSceneQueryFilter.filterFlags

Member Enumeration Documentation

Enumerator:
eSTATIC  Traverse static shapes.
eDYNAMIC  Traverse dynamic shapes.
ePREFILTER  Run the pre-intersection-test filter (see PxSceneQueryFilterCallback::preFilter()).
ePOSTFILTER  Run the post-intersection-test filter (see PxSceneQueryFilterCallback::postFilter()).
eMESH_MULTIPLE  Generate all hits for meshes rather than just the first.
eBACKFACE  Generate hits for exit points and back faces of tris - NOT CURRENTLY SUPPORTED.


The documentation for this struct was generated from the following file:



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