PhysX SDK 3.2 API Reference: PxRigidBody.h File Reference

PhysX SDK 3.2 API

PxRigidBody.h File Reference

#include "PxRigidActor.h"
#include "PxForceMode.h"

Include dependency graph for PxRigidBody.h:

PxRigidActor.hPxForceMode.hPxActor.hPxPhysX.hfoundation/PxBounds3.hPxPhysics.hcommon/PxSerialFramework.hPxObserver.hPxClient.hcommon/PxPhysXCommon.hgeometry/PxPhysXGeomUtils.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.hcloth/PxClothTypes.hcloth/PxClothFabricTypes.hcommon/PxTypeInfo.hcommon/PxFields.hcommon/PxFieldDescriptor.hfoundation/PxFlags.h

This graph shows which files directly or indirectly include this file:

PxArticulationLink.hPxPhysicsAPI.hPxRigidDynamic.hPxRigidBodyExt.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

class  PxRigidBody
 PxRigidBody is a base class shared between dynamic rigid body objects. More...



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