PhysX SDK 3.2 API Reference: PxObserver.h File Reference

PhysX SDK 3.2 API

PxObserver.h File Reference

#include "PxPhysX.h"
#include "common/PxSerialFramework.h"

Include dependency graph for PxObserver.h:

PxPhysX.hcommon/PxSerialFramework.hcommon/PxPhysXCommon.hgeometry/PxPhysXGeomUtils.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hcommon/PxTypeInfo.hcommon/PxFields.hcommon/PxFieldDescriptor.hfoundation/PxFlags.h

This graph shows which files directly or indirectly include this file:

PxActor.hPxPhysicsAPI.hPxRigidActor.hPxCloth.hPxParticleBase.hPxRigidBody.hPxRigidStatic.hPxJoint.hPxShapeExt.hPxDefaultSimulationFilterShader.hPxArticulationLink.hPxRigidDynamic.hPxRigidBodyExt.hPxExtensionsAPI.hPxDistanceJoint.hPxFixedJoint.hPxPrismaticJoint.hPxRevoluteJoint.hPxSphericalJoint.hPxD6Joint.hPxJointRepXExtensions.hPxParticleSystem.hPxParticleFluid.hPxScene.h

Go to the source code of this file.


Classes

class  PxObserver
 Observer interface to get notification on object state changes. More...
struct  PxObservableType
 Identifier for the different observable object types. More...
class  PxObservable
 Observable interface for classes which can send out state change notifications. More...



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