PxController.h File Reference
#include "characterkinematic/PxCharacter.h"
#include "characterkinematic/PxExtended.h"
#include "PxSceneQueryFiltering.h"
Include dependency graph for PxController.h:
![](PxController_8h__incl.png)
This graph shows which files directly or indirectly include this file:
![](PxController_8h__dep__incl.png)
Go to the source code of this file.
Classes | |
struct | PxControllerShapeType |
The type of controller, eg box, sphere or capsule. More... | |
struct | PxCCTInteractionMode |
specifies how a CCT interacts with other CCTs. More... | |
struct | PxCCTNonWalkableMode |
specifies how a CCT interacts with non-walkable parts. More... | |
struct | PxControllerFlag |
specifies which sides a character is colliding with. More... | |
struct | PxControllerState |
Describes a controller's internal state. More... | |
struct | PxControllerStats |
Describes a controller's internal statistics. More... | |
struct | PxCCTHit |
Describes a generic CCT hit. More... | |
struct | PxControllerShapeHit |
Describes a hit between a CCT and a shape. Passed to onShapeHit(). More... | |
struct | PxControllersHit |
Describes a hit between a CCT and another CCT. Passed to onControllerHit(). More... | |
struct | PxControllerObstacleHit |
Describes a hit between a CCT and a user-defined obstacle. Passed to onObstacleHit(). More... | |
class | PxUserControllerHitReport |
User callback class for character controller events. More... | |
class | PxControllerFilters |
Filtering data for "move" call. More... | |
class | PxControllerDesc |
Descriptor class for a character controller. More... | |
class | PxController |
Base class for character controllers. More... |
Copyright © 2008-2012 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com