PxConstraintDesc.h File Reference
#include "PxPhysX.h"#include "foundation/PxFlags.h"#include "foundation/PxMath.h"#include "foundation/PxVec3.h"#include "common/PxSerialFramework.h"
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Classes | |
| struct | PxConstraintFlag |
| constraint flags More... | |
| struct | Px1DConstraintFlag |
| constraint row flags More... | |
| struct | Px1DConstraint |
| A constraint. More... | |
| struct | PxConstraintVisualizationFlag |
| flags for determining which components of the constraint should be visualized More... | |
| class | PxConstraintVisualizer |
| struct | PxPvdUpdateType |
| class | PxConstraintConnector |
| This class connects a custom constraint to the SDK. More... | |
Namespaces | |
| namespace | physx |
| namespace | physx::debugger |
| namespace | physx::debugger::comm |
Typedefs | |
| typedef PxFlags < PxConstraintFlag::Type, PxU16 > | PxConstraintFlags |
| constraint flags | |
| typedef PxFlags < Px1DConstraintFlag::Type, PxU16 > | Px1DConstraintFlags |
| typedef PxU32(* | PxConstraintSolverPrep )(Px1DConstraint *constraints, PxVec3 &body0WorldOffset, PxU32 maxConstraints, const void *constantBlock, const PxTransform &bodyAToWorld, const PxTransform &bodyBToWorld) |
| typedef void(* | PxConstraintProject )(const void *constantBlock, PxTransform &bodyAToWorld, PxTransform &bodyBToWorld, bool projectToA) |
| typedef void(* | PxConstraintVisualize )(PxConstraintVisualizer &visualizer, const void *constantBlock, const PxTransform &body0Transform, const PxTransform &body1Transform, PxU32 flags) |
Functions | |
| PX_FLAGS_OPERATORS (PxConstraintFlag::Type, PxU16) | |
| PX_FLAGS_OPERATORS (Px1DConstraintFlag::Type, PxU16) | |
Variables | |
| struct Px1DConstraint | PX_ALIGN_SUFFIX |
| A constraint. | |
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