PhysX SDK 3.2 API Reference: PxBounds3.h File Reference

PhysX SDK 3.2 API

PxBounds3.h File Reference

#include "foundation/PxTransform.h"
#include "foundation/PxMat33.h"

Include dependency graph for PxBounds3.h:

foundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/PxPreprocessor.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.h

This graph shows which files directly or indirectly include this file:

PxActor.hPxPhysicsAPI.hPxParticleBase.hPxRenderBuffer.hPxTriangleMesh.hPxSceneDesc.hPxParticleExt.hPxRigidActor.hPxCloth.hPxRigidBody.hPxRigidStatic.hPxJoint.hPxShapeExt.hPxDefaultSimulationFilterShader.hPxArticulationLink.hPxRigidDynamic.hPxRigidBodyExt.hPxExtensionsAPI.hPxDistanceJoint.hPxFixedJoint.hPxPrismaticJoint.hPxRevoluteJoint.hPxSphericalJoint.hPxD6Joint.hPxJointRepXExtensions.hPxParticleSystem.hPxParticleFluid.hPxScene.hPxControllerManager.h

Go to the source code of this file.


Classes

class  PxBounds3
 Class representing 3D range or axis aligned bounding box. More...



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