PhysX SDK 3.2 API Reference: PxBitAndData.h Source File

PhysX SDK 3.2 API

PxBitAndData.h

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00026 // Copyright (c) 2008-2012 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_FOUNDATION_PX_BIT_AND_DATA_H
00032 #define PX_FOUNDATION_PX_BIT_AND_DATA_H
00033 
00034 #include "foundation/Px.h"
00035 
00039 #ifndef PX_DOXYGEN
00040 namespace physx
00041 {
00042 #endif
00043 
00044     template <typename storageType, storageType bitMask>
00045     class PxBitAndDataT
00046     {
00047     public:
00048         PX_FORCE_INLINE PxBitAndDataT()                                 {}
00049         PX_FORCE_INLINE PxBitAndDataT(storageType data, bool bit=false) { mData = bit ? data | bitMask : data;  }
00050 
00051         PX_CUDA_CALLABLE PX_FORCE_INLINE    operator storageType()      const   { return mData & ~bitMask;  }
00052         PX_CUDA_CALLABLE PX_FORCE_INLINE    void            setBit()            { mData |= bitMask;         }
00053         PX_CUDA_CALLABLE PX_FORCE_INLINE    void            clearBit()          { mData &= ~bitMask;        }
00054         PX_CUDA_CALLABLE PX_FORCE_INLINE    storageType     isBitSet()  const   { return mData & bitMask;   }
00055 
00056     protected:
00057                         storageType                 mData;
00058     };
00059     typedef PxBitAndDataT<unsigned char, 0x80>      PxBitAndByte;
00060     typedef PxBitAndDataT<unsigned short, 0x8000>   PxBitAndWord;
00061     typedef PxBitAndDataT<unsigned int, 0x80000000> PxBitAndDword;
00062 
00063 #ifndef PX_DOXYGEN
00064 } // namespace physx
00065 #endif
00066 
00068 #endif // PX_FOUNDATION_PX_BIT_AND_DATA_H


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