NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleWheelConcurrentUpdateData Struct Reference

NVIDIA PhysX SDK 3.4 API

PxVehicleWheelConcurrentUpdateData Struct Reference
[Vehicle]

Structure containing data that is computed for a wheel during concurrent calls to PxVehicleUpdates but which cannot be safely concurrently applied. More...

#include <PxVehicleUpdate.h>

Collaboration diagram for PxVehicleWheelConcurrentUpdateData:

List of all members.


Public Member Functions

 PxVehicleWheelConcurrentUpdateData ()

Private Attributes

PxTransform localPose
PxRigidDynamichitActor
PxVec3 hitActorForce
PxVec3 hitActorForcePosition

Friends

class PxVehicleUpdate

Detailed Description

Structure containing data that is computed for a wheel during concurrent calls to PxVehicleUpdates but which cannot be safely concurrently applied.

See also:
PxVehicleUpdates, PxVehiclePostUpdates, PxVehicleConcurrentUpdate

Constructor & Destructor Documentation

PxVehicleWheelConcurrentUpdateData::PxVehicleWheelConcurrentUpdateData (  )  [inline]


Friends And Related Function Documentation

friend class PxVehicleUpdate [friend]


Member Data Documentation


The documentation for this struct was generated from the following file:



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