NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehiclePadSmoothingData Struct Reference

NVIDIA PhysX SDK 3.4 API

PxVehiclePadSmoothingData Struct Reference
[Vehicle]

Used to produce smooth analog vehicle control values from analog inputs. More...

#include <PxVehicleUtilControl.h>

List of all members.


Public Attributes

PxReal mRiseRates [PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]
 Rise rate of each analog value from previous value towards target if target>previous.
PxReal mFallRates [PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]
 Rise rate of each analog value from previous value towards target if target<previous.

Detailed Description

Used to produce smooth analog vehicle control values from analog inputs.

See also:
PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs

Member Data Documentation

PxReal PxVehiclePadSmoothingData::mFallRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]

Rise rate of each analog value from previous value towards target if target<previous.

PxReal PxVehiclePadSmoothingData::mRiseRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]

Rise rate of each analog value from previous value towards target if target>previous.


The documentation for this struct was generated from the following file:



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