NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxStridedData Struct Reference

NVIDIA PhysX SDK 3.4 API

PxStridedData Struct Reference
[Common]

#include <PxCoreUtilityTypes.h>

Inheritance diagram for PxStridedData:

List of all members.


Public Member Functions

 PxStridedData ()
template<typename TDataType >
PX_INLINE const TDataType & at (PxU32 idx) const

Public Attributes

PxU32 stride
 The offset in bytes between consecutive samples in the data.
const void * data

Constructor & Destructor Documentation

PxStridedData::PxStridedData (  )  [inline]


Member Function Documentation

template<typename TDataType >
PX_INLINE const TDataType& PxStridedData::at ( PxU32  idx  )  const [inline]


Member Data Documentation

The offset in bytes between consecutive samples in the data.

Default: 0

Referenced by PxSimpleTriangleMesh::isValid(), PxHeightFieldDesc::isValid(), PxConvexMeshDesc::isValid(), and PxClothMeshDesc::isValid().


The documentation for this struct was generated from the following file:



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