PxSpatialOverlapCallback Struct Reference
[Physics]
Callback class for overlap queries against PxSpatialIndex.
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#include <PxSpatialIndex.h>
Public Member Functions | |
virtual PxAgain | onHit (PxSpatialIndexItem &item)=0 |
callback method invoked when an overlap query hits an item in a PxSpatialIndex structure. | |
virtual | ~PxSpatialOverlapCallback () |
Detailed Description
Callback class for overlap queries against PxSpatialIndex.
- Deprecated:
- Spatial index feature has been deprecated in PhysX version 3.4
- See also:
- PxSpatialIndex
Constructor & Destructor Documentation
virtual PxSpatialOverlapCallback::~PxSpatialOverlapCallback | ( | ) | [inline, virtual] |
Member Function Documentation
virtual PxAgain PxSpatialOverlapCallback::onHit | ( | PxSpatialIndexItem & | item | ) | [pure virtual] |
callback method invoked when an overlap query hits an item in a PxSpatialIndex structure.
- Parameters:
-
[in] item the item that was hit.
- Returns:
- true if the query should continue, false if it should stop
The documentation for this struct was generated from the following file:
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