NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRaycastBufferN< N > Struct Template Reference

NVIDIA PhysX SDK 3.4 API

PxRaycastBufferN< N > Struct Template Reference
[Scenequery]

Returns touching raycast hits to the user in a fixed size array embedded in the buffer class. More...

#include <PxQueryReport.h>

Inheritance diagram for PxRaycastBufferN< N >:
Collaboration diagram for PxRaycastBufferN< N >:

List of all members.


Public Member Functions

 PxRaycastBufferN ()

Public Attributes

PxRaycastHit hits [N]

Detailed Description

template<int N>
struct PxRaycastBufferN< N >

Returns touching raycast hits to the user in a fixed size array embedded in the buffer class.

Constructor & Destructor Documentation

template<int N>
PxRaycastBufferN< N >::PxRaycastBufferN (  )  [inline]


Member Data Documentation

template<int N>
PxRaycastHit PxRaycastBufferN< N >::hits[N]


The documentation for this struct was generated from the following file:



Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com