NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSweepBufferN< N > Struct Template Reference

NVIDIA PhysX SDK 3.4 API

PxSweepBufferN< N > Struct Template Reference
[Scenequery]

Returns touching sweep hits to the user in a fixed size array embedded in the buffer class. More...

#include <PxQueryReport.h>

Inheritance diagram for PxSweepBufferN< N >:
Collaboration diagram for PxSweepBufferN< N >:

List of all members.


Public Member Functions

 PxSweepBufferN ()

Public Attributes

PxSweepHit hits [N]

Detailed Description

template<int N>
struct PxSweepBufferN< N >

Returns touching sweep hits to the user in a fixed size array embedded in the buffer class.

Constructor & Destructor Documentation

template<int N>
PxSweepBufferN< N >::PxSweepBufferN (  )  [inline]


Member Data Documentation

template<int N>
PxSweepHit PxSweepBufferN< N >::hits[N]


The documentation for this struct was generated from the following file:



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