NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxPvdSceneFlag Struct Reference

NVIDIA PhysX SDK 3.4 API

PxPvdSceneFlag Struct Reference
[Pvd]

PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG is set. More...

#include <PxPvdSceneClient.h>

List of all members.


Public Types

enum  Enum {
  eTRANSMIT_CONTACTS = (1 << 0),
  eTRANSMIT_SCENEQUERIES = (1 << 1),
  eTRANSMIT_CONSTRAINTS = (1 << 2)
}

Detailed Description

PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG is set.

Member Enumeration Documentation

Enumerator:
eTRANSMIT_CONTACTS 
eTRANSMIT_SCENEQUERIES  Transmits contact stream to PVD.
eTRANSMIT_CONSTRAINTS  Transmits scene query stream to PVD.


The documentation for this struct was generated from the following file:



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