NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxClothMotionConstraintConfig Struct Reference

NVIDIA PhysX SDK 3.4 API

PxClothMotionConstraintConfig Struct Reference
[Cloth]

Solver configuration parameters for the tether phases. More...

#include <PxCloth.h>

List of all members.


Public Member Functions

PX_INLINE PxClothMotionConstraintConfig (PxReal radiiScale=1.0f, PxReal radiiBias=0.0f, PxReal consStiffness=1.0f)
 Constructor sets to default.

Public Attributes

PxReal scale
 Scale of motion constraint radii.
PxReal bias
 Bias of motion constraint radii.
PxReal stiffness
 Stiffness of the motion constraints.

Detailed Description

Solver configuration parameters for the tether phases.

See also:
PxCloth.setTetherConfig()

PxClothFabric for information on actual tether constraints in Cloth fabric.

Deprecated:
The PhysX cloth feature has been deprecated in PhysX version 3.4.1

Constructor & Destructor Documentation

PX_INLINE PxClothMotionConstraintConfig::PxClothMotionConstraintConfig ( PxReal  radiiScale = 1.0f,
PxReal  radiiBias = 0.0f,
PxReal  consStiffness = 1.0f 
) [inline]

Constructor sets to default.


Member Data Documentation

Bias of motion constraint radii.

The motion constraint radius is computed as constraint.radius * config.scale + config.bias. The default bias is 0.0.

Scale of motion constraint radii.

The motion constraint radius is computed as constraint.radius * config.scale + config.bias. The default scale is 1.0.

Stiffness of the motion constraints.

Defines for the motion constraints how much of the error between current distance and constraint radius to correct per stiffness period (see PxCloth::setStiffnessFrequency). A value of 0 means no correction, a value of 1 corrects to rest length. The default stiffness is 1.


The documentation for this struct was generated from the following file:



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