PxBroadPhaseRegionInfo Struct Reference
[Physics]
Information & stats structure for a region.
More...
#include <PxBroadPhase.h>
Collaboration diagram for PxBroadPhaseRegionInfo:
Public Attributes | |
PxBroadPhaseRegion | region |
User-provided region data. | |
PxU32 | nbStaticObjects |
Number of static objects in the region. | |
PxU32 | nbDynamicObjects |
Number of dynamic objects in the region. | |
bool | active |
True if region is currently used, i.e. it has not been removed. | |
bool | overlap |
True if region overlaps other regions (regions that are just touching are not considering overlapping). |
Detailed Description
Information & stats structure for a region.Member Data Documentation
True if region is currently used, i.e. it has not been removed.
Number of dynamic objects in the region.
Number of static objects in the region.
True if region overlaps other regions (regions that are just touching are not considering overlapping).
User-provided region data.
The documentation for this struct was generated from the following file:
Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com