NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxBVH33TriangleMesh Class Reference

NVIDIA PhysX SDK 3.4 API

PxBVH33TriangleMesh Class Reference
[Geomutils]

A triangle mesh containing the PxMeshMidPhase::eBVH33 structure. More...

#include <PxTriangleMesh.h>

Inheritance diagram for PxBVH33TriangleMesh:
Collaboration diagram for PxBVH33TriangleMesh:

List of all members.


Protected Member Functions

PX_INLINE PxBVH33TriangleMesh (PxType concreteType, PxBaseFlags baseFlags)
PX_INLINE PxBVH33TriangleMesh (PxBaseFlags baseFlags)
virtual ~PxBVH33TriangleMesh ()
virtual bool isKindOf (const char *name) const
 Returns whether a given type name matches with the type of this instance.

Detailed Description

A triangle mesh containing the PxMeshMidPhase::eBVH33 structure.

See also:
PxMeshMidPhase

Constructor & Destructor Documentation

PX_INLINE PxBVH33TriangleMesh::PxBVH33TriangleMesh ( PxType  concreteType,
PxBaseFlags  baseFlags 
) [inline, protected]

PX_INLINE PxBVH33TriangleMesh::PxBVH33TriangleMesh ( PxBaseFlags  baseFlags  )  [inline, protected]

virtual PxBVH33TriangleMesh::~PxBVH33TriangleMesh (  )  [inline, protected, virtual]


Member Function Documentation

virtual bool PxBVH33TriangleMesh::isKindOf ( const char *  superClass  )  const [inline, protected, virtual]

Returns whether a given type name matches with the type of this instance.

Reimplemented from PxTriangleMesh.

References PxTriangleMesh::isKindOf().


The documentation for this class was generated from the following file:



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