NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxBroadPhase.h File Reference

NVIDIA PhysX SDK 3.4 API

PxBroadPhase.h File Reference

#include "PxPhysXConfig.h"
#include "foundation/PxBounds3.h"

Include dependency graph for PxBroadPhase.h:

PxPhysXConfig.hfoundation/PxBounds3.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.h

This graph shows which files directly or indirectly include this file:

PxSceneDesc.hPxScene.hPxPhysicsAPI.hPxSceneLock.hPxVolumeCache.hPxSceneQueryExt.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

struct  PxBroadPhaseType
 Broad phase algorithm used in the simulation. More...
class  PxBroadPhaseCallback
 Broad-phase callback to receive broad-phase related events. More...
struct  PxBroadPhaseRegion
 "Region of interest" for the broad-phase. More...
struct  PxBroadPhaseRegionInfo
 Information & stats structure for a region. More...
struct  PxBroadPhaseCaps
 Caps class for broad phase. More...



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