The Language-Integrated Quantum Operations (LIQUi|>) Simulator
NoiseModel Class |
A noise model for a particular type of gate (or set of gates).
Inheritance Hierarchy
Namespace: Microsoft.Research.Liquid
Assembly: Liquid1 (in Liquid1.dll) Version: 1.0.5981.24943 (1.0.*)
Syntax
F#
[<SealedAttribute>] [<SerializableAttribute>] type NoiseModel = class end
The NoiseModel type exposes the following members.
Properties
Name | Description | |
---|---|---|
ecEvents | Accumulated noise statistics for error-correcting gates. | |
func | The noise function to execute. | |
gate | The name of the gate that this noise model applies to.
The name may end with an asterisk, '*', to indicate a wildcard match. | |
gateEvents | Accumulated noise statistics for normal gates. | |
maxQs | The maximum number of qubits to apply noise to. | |
time | The expected duration of the gate. By convention, an idle gate takes 1.0 units. |
Methods
Name | Description | |
---|---|---|
Default | Creates a default noise model that will apply to all gates. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
See Also