Microsoft DirectX 9.0 SDK Update (Summer 2004) |
DMUS_RHYTHM_PARAM
The DMUS_RHYTHM_PARAM structure is used as the pParam parameter in calls to the various get-parameter methods when the track is a chord track and rguidType is GUID_RhythmParam.
Syntax
typedef struct {
DMUS_TIMESIGNATURE TimeSig;
DWORD dwRhythmPattern;
} DMUS_RHYTHM_PARAM;
Members
TimeSig
DMUS_TIMESIGNATURE structure containing the time signature of the rhythm parameter. This structure must be initialized before the DMUS_RHYTHM_PARAM structure is passed to the get method.
dwRhythmPattern
Rhythm pattern for a sequence of chords. Each bit represents a beat in one or more measures, with 1 signifying a chord on the beat and 0 signifying no chord.
Requirements
Header: Declared in dmusicf.h.
See Also
- DirectMusic Structures
- IDirectMusicPerformance8::GetParam
- IDirectMusicPerformance8::SetParam
- IDirectMusicSegment8::GetParam
- IDirectMusicSegment8::SetParam
- IDirectMusicTrack8::GetParamEx
- IDirectMusicTrack8::SetParamEx
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