DMUS_IO_WAVE_TRACK_HEADER

DirectMusic

Microsoft DirectX 9.0 SDK Update (Summer 2004)

DMUS_IO_WAVE_TRACK_HEADER

The DMUS_IO_WAVE_TRACK_HEADER structure contains data for a wave track in a Wave Track List.

Syntax

typedef struct _DMUS_IO_WAVE_TRACK_HEADER {
  long lVolume; 
  DWORD  dwFlags;
} DMUS_IO_WAVE_TRACK_HEADER;

Members

lVolume

Gain, hundredths of a decibel, to be applied to all waves.

dwFlags

Flags. Can be 0 or one or more of the values shown in the following table.

Value Description
DMUS_WAVETRACKF_SYNC_VAR The track gets its variations from a pattern track. For more information, see GUID_Variations.
DMUS_WAVETRACKF_PERSIST_CONTROL Variation control information persists from one playback instance to the next.

Requirements

  Header: Declared in dmusicf.h.

See Also


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