FP32 Ray-Trace

AIDA64 Engineer

FP32 Ray-Trace

 

This benchmark measures the single precision (also known as 32-bit) floating-point performance through the computation of a scene with a SIMD-enhanced ray tracing engine.  The code behind this benchmark method is written in Assembly, and it is extremely optimized for every popular AMD, Intel and VIA processor core variants by utilizing the appropriate x87, SSE, SSE2, SSE3, SSSE3, SSE4.1, AVX, AVX2, FMA, and FMA4 instruction set extension.

 

FP32 Ray-Trace test is HyperThreading, multi-processor (SMP) and multi-core (CMP) aware.