Reorderable List Control for Unity
IReorderableListDropTarget Interface |
Can be implemented along with IReorderableListAdaptor when drop
insertion or ordering is desired.
Namespace: Rotorz.ReorderableList
Assembly: Editor.ReorderableList (in Editor.ReorderableList.dll) Version: 0.0.0.0 (0.3.0.0)

public interface IReorderableListDropTarget
public interface IReorderableListDropTarget
The IReorderableListDropTarget type exposes the following members.

Name | Description | |
---|---|---|
![]() | CanDropInsert |
Determines whether an item is being dragged and that it can be inserted
or moved by dropping somewhere into the reorderable list control.
|
![]() | ProcessDropInsertion |
Processes the current drop insertion operation when CanDropInsert(Int32)
returns a value of true to process, accept or cancel.
|

This type of "drop" functionality can occur when the "drag" phase of the drag and drop operation was initiated elsewhere. For example, a custom IReorderableListAdaptor could insert entirely new items by dragging and dropping from the Unity "Project" window.
