Reorderable List Control for Unity
GenericListAdaptorTCanDrag Method |
Determines whether an item can be reordered by dragging mouse.
Namespace: Rotorz.ReorderableList
Assembly: Editor.ReorderableList (in Editor.ReorderableList.dll) Version: 0.0.0.0 (0.3.0.0)
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public virtual bool CanDrag( int index )
public virtual function CanDrag( index : int ) : boolean
Parameters
- index
- Type: SystemInt32
Zero-based index for list element.
Return Value
Type: BooleanA value of true if item can be dragged; otherwise false.
Implements
IReorderableListAdaptorCanDrag(Int32)
This should be a light-weight method since it will be used to determine whether grab handle should be included for each item in a reorderable list.
Please note that returning a value of false does not prevent movement on list item since other draggable items can be moved around it.
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