Reorderable List Control for Unity
IReorderableListAdaptor Interface |
Adaptor allowing reorderable list control to interface with list data.
Namespace: Rotorz.ReorderableList
Assembly: Editor.ReorderableList (in Editor.ReorderableList.dll) Version: 0.0.0.0 (0.3.0.0)
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public interface IReorderableListAdaptor
public interface IReorderableListAdaptor
The IReorderableListAdaptor type exposes the following members.
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Name | Description | |
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![]() | Add |
Add new element at end of list.
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![]() | BeginGUI |
Occurs before any list items are drawn.
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![]() | CanDrag |
Determines whether an item can be reordered by dragging mouse.
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![]() | CanRemove |
Determines whether an item can be removed from list.
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![]() | Clear |
Clear all elements from list.
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![]() | DrawItem |
Draws main interface for a list item.
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![]() | DrawItemBackground |
Draws background of a list item.
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![]() | Duplicate |
Duplicate existing element.
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![]() | EndGUI |
Occurs after all list items have been drawn.
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![]() | GetItemHeight |
Gets height of list item in pixels.
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![]() | Insert |
Insert new element at specified index.
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![]() | Move |
Move element from source index to destination index.
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![]() | Remove |
Remove element at specified index.
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