Reorderable List Control for Unity
ReorderableListGUIListFieldAbsoluteT Method (Rect, IListT, ReorderableListControlItemDrawerT, ReorderableListControlDrawEmptyAbsolute, ReorderableListFlags) |
Draw list field control with absolute positioning.
Namespace: Rotorz.ReorderableList
Assembly: Editor.ReorderableList (in Editor.ReorderableList.dll) Version: 0.0.0.0 (0.3.0.0)
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public static void ListFieldAbsolute<T>( Rect position, IList<T> list, ReorderableListControlItemDrawer<T> drawItem, ReorderableListControlDrawEmptyAbsolute drawEmpty, ReorderableListFlags flags )
public static function ListFieldAbsolute.<T>( position : Rect, list : IList<T>, drawItem : ReorderableListControlItemDrawer<T>, drawEmpty : ReorderableListControlDrawEmptyAbsolute, flags : ReorderableListFlags )
Parameters
- position
- Type: Rect
Position of control. - list
- Type: System.Collections.GenericIListT
The list which can be reordered. - drawItem
- Type: Rotorz.ReorderableListReorderableListControlItemDrawerT
Callback to draw list item. - drawEmpty
- Type: Rotorz.ReorderableListReorderableListControlDrawEmptyAbsolute
Callback to draw custom content for empty list (optional). - flags
- Type: Rotorz.ReorderableListReorderableListFlags
Optional flags to pass into list field.
Type Parameters
- T
- Type of list item.
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