Reorderable List Control for Unity
ReorderableListGUIListFieldAbsolute Method (Rect, SerializedProperty, Single, ReorderableListControlDrawEmptyAbsolute, ReorderableListFlags) |
Draw list field control for serializable property array.
Namespace: Rotorz.ReorderableList
Assembly: Editor.ReorderableList (in Editor.ReorderableList.dll) Version: 0.0.0.0 (0.3.0.0)

public static void ListFieldAbsolute( Rect position, SerializedProperty arrayProperty, float fixedItemHeight, ReorderableListControlDrawEmptyAbsolute drawEmpty, ReorderableListFlags flags )
public static function ListFieldAbsolute( position : Rect, arrayProperty : SerializedProperty, fixedItemHeight : float, drawEmpty : ReorderableListControlDrawEmptyAbsolute, flags : ReorderableListFlags )
Parameters
- position
- Type: Rect
Position of control. - arrayProperty
- Type: SerializedProperty
Serializable property. - fixedItemHeight
- Type: SystemSingle
Use fixed height for items rather than GetPropertyHeight(SerializedProperty). - drawEmpty
- Type: Rotorz.ReorderableListReorderableListControlDrawEmptyAbsolute
Callback to draw custom content for empty list (optional). - flags
- Type: Rotorz.ReorderableListReorderableListFlags
Optional flags to pass into list field.
