PhysX SDK 3.2 API Reference: Member List

PhysX SDK 3.2 API

PxVisualDebugger Member List

This is the complete list of members for PxVisualDebugger, including all inherited members.

checkConnection()=0PxVisualDebugger [pure virtual]
disconnect()=0PxVisualDebugger [pure virtual]
getPvdConnection(const PxScene &scene)=0PxVisualDebugger [pure virtual]
getPvdConnectionFactory()=0PxVisualDebugger [pure virtual]
getVisualDebuggerFlags()=0PxVisualDebugger [pure virtual]
isVisualizingConstraints()=0PxVisualDebugger [pure virtual]
setVisualDebuggerFlag(PxVisualDebuggerFlags::Enum flag, bool value)=0PxVisualDebugger [pure virtual]
setVisualizeConstraints(bool inViz)=0PxVisualDebugger [pure virtual]
updateCamera(const char *name, const PxVec3 &origin, const PxVec3 &up, const PxVec3 &target)=0PxVisualDebugger [pure virtual]
~PxVisualDebugger()PxVisualDebugger [inline, protected, virtual]



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