PxPhysics Member List
This is the complete list of members for PxPhysics, including all inherited members.addCollection(const PxCollection &collection, PxScene &scene)=0 | PxPhysics | [pure virtual] |
createAggregate(PxU32 maxSize, bool enableSelfCollision)=0 | PxPhysics | [pure virtual] |
createArticulation()=0 | PxPhysics | [pure virtual] |
createCloth(const PxTransform &globalPose, PxClothFabric &fabric, const PxClothParticle *particles, const PxClothCollisionData &collData, PxClothFlags flags)=0 | PxPhysics | [pure virtual] |
createClothFabric(PxInputStream &stream)=0 | PxPhysics | [pure virtual] |
createClothFabric(PxU32 nbParticles, PxU32 nbPhases, const PxU32 *phases, const PxClothFabricPhaseType::Enum *phaseTypes, PxU32 nbRestvalues, const PxReal *restvalues, PxU32 nbSets, const PxU32 *sets, const PxU32 *fibers, const PxU32 *indices)=0 | PxPhysics | [pure virtual] |
createCollection()=0 | PxPhysics | [pure virtual] |
createConstraint(PxRigidActor *actor0, PxRigidActor *actor1, PxConstraintConnector &connector, const PxConstraintShaderTable &shaders, PxU32 dataSize)=0 | PxPhysics | [pure virtual] |
createConvexMesh(PxInputStream &stream)=0 | PxPhysics | [pure virtual] |
createHeightField(const PxHeightFieldDesc &heightFieldDesc)=0 | PxPhysics | [pure virtual] |
createMaterial(PxReal staticFriction, PxReal dynamicFriction, PxReal restitution)=0 | PxPhysics | [pure virtual] |
createParticleFluid(PxU32 maxParticles, bool perParticleRestOffset=false)=0 | PxPhysics | [pure virtual] |
createParticleSystem(PxU32 maxParticles, bool perParticleRestOffset=false)=0 | PxPhysics | [pure virtual] |
createRigidDynamic(const PxTransform &pose)=0 | PxPhysics | [pure virtual] |
createRigidStatic(const PxTransform &pose)=0 | PxPhysics | [pure virtual] |
createScene(const PxSceneDesc &sceneDesc)=0 | PxPhysics | [pure virtual] |
createTriangleMesh(PxInputStream &stream)=0 | PxPhysics | [pure virtual] |
createUserReferences()=0 | PxPhysics | [pure virtual] |
getClothFabrics(PxClothFabric **userBuffer, PxU32 bufferSize) const =0 | PxPhysics | [pure virtual] |
getConvexMeshes(PxConvexMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | [pure virtual] |
getFoundation()=0 | PxPhysics | [pure virtual] |
getHeightFields(PxHeightField **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | [pure virtual] |
getMaterials(PxMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | [pure virtual] |
getNbClothFabrics() const =0 | PxPhysics | [pure virtual] |
getNbConvexMeshes() const =0 | PxPhysics | [pure virtual] |
getNbHeightFields() const =0 | PxPhysics | [pure virtual] |
getNbMaterials() const =0 | PxPhysics | [pure virtual] |
getNbScenes() const =0 | PxPhysics | [pure virtual] |
getNbTriangleMeshes() const =0 | PxPhysics | [pure virtual] |
getProfileZoneManager()=0 | PxPhysics | [pure virtual] |
getPvdConnectionManager()=0 | PxPhysics | [pure virtual] |
getScenes(PxScene **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | [pure virtual] |
getTolerancesScale() const =0 | PxPhysics | [pure virtual] |
getTriangleMeshes(PxTriangleMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxPhysics | [pure virtual] |
getVisualDebugger()=0 | PxPhysics | [pure virtual] |
registerClass(PxType type, PxClassCreationCallback callback)=0 | PxPhysics | [pure virtual] |
release()=0 | PxPhysics | [pure virtual] |
releaseCollection(PxCollection &)=0 | PxPhysics | [pure virtual] |
releaseUserReferences(PxUserReferences &ref)=0 | PxPhysics | [pure virtual] |
~PxPhysics() | PxPhysics | [inline, virtual] |
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