PhysX SDK 3.2 API Reference: PxPreprocessor.h File Reference

PhysX SDK 3.2 API

PxPreprocessor.h File Reference

#include <stddef.h>

Include dependency graph for PxPreprocessor.h:

This graph shows which files directly or indirectly include this file:

PxIntrinsics.hPxPhysicsAPI.hPxSimpleTypes.hPxString.hPxUnionCast.hPxMath.hPxGeometry.hPxVec3.hPxConstraintDesc.hPxPlane.hPxVec4.hPxVec2.hPxJointLimit.hPxShape.hPxGeometryHelpers.hPxBoxGeometry.hPxSphereGeometry.hPxCapsuleGeometry.hPxPlaneGeometry.hPxConvexMeshGeometry.hPxTriangleMeshGeometry.hPxVehicleUtilTelemetry.hPx.hPxJointRepXExtensions.hPxVehicleUpdate.hPxCudaMemoryManager.hPxVehicleTireFriction.hPxVehicleWheels.hPxPhysXCommon.hPxFlags.hPxVisualDebuggerExt.hPxAllocatorCallback.hPxAssert.hPxTask.hPxBitAndData.hPxErrors.hPxCpuDispatcher.hPxGpuCopyDesc.hPxSpuDispatcher.hPxTaskManager.hPxConvexMesh.hPxCharacter.hPxc.hPxStringTableExt.hPxVehicleSDK.hPxCudaContextManager.hPxVehicleDrive.hPxVehicleDrive4W.hPxVehicleDriveTank.h

Go to the source code of this file.


Classes

struct  PxPackValidation

Defines

#define PX_C_EXPORT   extern "C"
#define PX_FOUNDATION_API
#define PX_CALL_CONV
#define PX_PUSH_PACK_DEFAULT
#define PX_POP_PACK
#define PX_INLINE   inline
#define PX_FORCE_INLINE   inline
#define PX_NOINLINE
#define PX_RESTRICT
#define PX_NOALIAS
#define PX_ALIGN(alignment, decl)
#define PX_ALIGN_PREFIX(alignment)
#define PX_ALIGN_SUFFIX(alignment)
#define PX_DEPRECATED
#define PX_COMPILE_TIME_ASSERT(exp)   typedef char PxCompileTimeAssert_Dummy[(exp) ? 1 : -1]
#define PX_OFFSET_OF(X, Y)   offsetof(X, Y)
#define PX_FORCE_PARAMETER_REFERENCE(_P)   (void)(_P);
#define PX_UNUSED(_P)   PX_FORCE_PARAMETER_REFERENCE(_P)
#define PX_CUDA_CALLABLE
#define PX_DUMMY_SYMBOL

Functions

 PX_COMPILE_TIME_ASSERT (PX_OFFSET_OF(PxPackValidation, a)==8)



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