PhysX SDK 3.2 API Reference: PxParticleBaseFlag.h Source File

PhysX SDK 3.2 API

PxParticleBaseFlag.h

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00029 
00030 
00031 #ifndef PX_PARTICLE_BASE_FLAG
00032 #define PX_PARTICLE_BASE_FLAG
00033 
00037 #include "foundation/PxFlags.h"
00038 
00039 #ifndef PX_DOXYGEN
00040 namespace physx
00041 {
00042 #endif
00043 
00047 struct PxParticleBaseFlag
00048 {
00049     enum Enum
00050     {
00060         eCOLLISION_TWOWAY                   = (1<<0),
00061 
00070         eCOLLISION_WITH_DYNAMIC_ACTORS      = (1<<1),
00071 
00075         eENABLED                            = (1<<2),
00076 
00082         ePROJECT_TO_PLANE                   = (1<<3),
00083 
00091         ePER_PARTICLE_REST_OFFSET           = (1<<4),
00092 
00100         ePER_PARTICLE_COLLISION_CACHE_HINT  = (1<<5),
00101 
00110         eGPU                                = (1<<6),
00111     };
00112 };
00113 
00114 
00120 typedef PxFlags<PxParticleBaseFlag::Enum,PxU16> PxParticleBaseFlags;
00121 PX_FLAGS_OPERATORS(PxParticleBaseFlag::Enum,PxU16);
00122 
00123 #ifndef PX_DOXYGEN
00124 } // namespace physx
00125 #endif
00126 
00128 #endif


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