PxFoundation.h
Go to the documentation of this file.00001 // This code contains NVIDIA Confidential Information and is disclosed to you 00002 // under a form of NVIDIA software license agreement provided separately to you. 00003 // 00004 // Notice 00005 // NVIDIA Corporation and its licensors retain all intellectual property and 00006 // proprietary rights in and to this software and related documentation and 00007 // any modifications thereto. Any use, reproduction, disclosure, or 00008 // distribution of this software and related documentation without an express 00009 // license agreement from NVIDIA Corporation is strictly prohibited. 00010 // 00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES 00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO 00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, 00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. 00015 // 00016 // Information and code furnished is believed to be accurate and reliable. 00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such 00018 // information or for any infringement of patents or other rights of third parties that may 00019 // result from its use. No license is granted by implication or otherwise under any patent 00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. 00021 // This code supersedes and replaces all information previously supplied. 00022 // NVIDIA Corporation products are not authorized for use as critical 00023 // components in life support devices or systems without express written approval of 00024 // NVIDIA Corporation. 00025 // 00026 // Copyright (c) 2008-2012 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 00030 00031 #ifndef PX_FOUNDATION_PX_FOUNDATION_H 00032 #define PX_FOUNDATION_PX_FOUNDATION_H 00033 00038 #include "foundation/PxVersionNumber.h" 00039 #include "foundation/PxErrors.h" 00040 00041 #ifndef PX_DOXYGEN 00042 namespace physx 00043 { 00044 #endif 00045 00046 class PxErrorCallback; 00047 class PxAllocatorCallback; 00048 class PxProfilingZone; 00049 class PxBroadcastingAllocator; 00050 00056 class PX_FOUNDATION_API PxFoundation 00057 { 00058 public: 00067 virtual void release() = 0; 00068 00072 virtual PxErrorCallback& getErrorCallback() const = 0; 00073 00077 virtual void setErrorLevel(PxErrorCode::Enum mask = PxErrorCode::eMASK_ALL) = 0; 00078 00082 virtual PxErrorCode::Enum getErrorLevel() const = 0; 00083 00087 virtual PxBroadcastingAllocator& getAllocator() const = 0; 00088 00092 virtual PxAllocatorCallback& getAllocatorCallback() const = 0; 00093 00094 protected: 00095 virtual ~PxFoundation() {} 00096 }; 00097 00098 #ifndef PX_DOXYGEN 00099 } // namespace physx 00100 #endif 00101 00102 00117 PX_C_EXPORT PX_FOUNDATION_API physx::PxFoundation* PX_CALL_CONV PxCreateFoundation(physx::PxU32 version, 00118 physx::PxAllocatorCallback& allocator, 00119 physx::PxErrorCallback& errorCallback); 00127 PX_C_EXPORT PX_FOUNDATION_API physx::PxFoundation& PX_CALL_CONV PxGetFoundation(); 00128 00130 #endif // PX_FOUNDATION_PX_FOUNDATION_H
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