PhysX SDK 3.2 API Reference: PxAssert.h File Reference

PhysX SDK 3.2 API

PxAssert.h File Reference

#include "foundation/Px.h"
#include <assert.h>

Include dependency graph for PxAssert.h:

foundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxMath.hPxPhysicsAPI.hPxVec4.hPxStrideIterator.hPxCoreUtilityTypes.hPxGpuCopyDescQueue.hPxTask.hPxGaussMapLimit.hPxJointRepXExtensions.hPxDefaultAllocator.hPxGeometry.hPxVec3.hPxConstraintDesc.hPxPlane.hPxVec2.hPxJointLimit.hPxShape.hPxGeometryHelpers.hPxBoxGeometry.hPxSphereGeometry.hPxCapsuleGeometry.hPxPlaneGeometry.hPxConvexMeshGeometry.hPxTriangleMeshGeometry.hPxSimulationStatistics.hPxControllerObstacles.hPxHeightFieldGeometry.hPxClothTypes.hPxSceneQueryReport.hPxContact.hPxSimulationEventCallback.hPxMat33.hPxRenderBuffer.hPxQuat.hPxSimpleTriangleMesh.hPxClothMeshDesc.hPxTriangle.hPxTriangleMesh.hPxConvexMeshDesc.hPxParticleCreationData.hPxVehicleComponents.hPxMat44.hPxParticleExt.hPxParticleReadData.hPxExtensionsAPI.hPxHeightFieldDesc.hPxGpuDispatcher.hPxGpuTask.hPxSpuTask.h

Go to the source code of this file.


Defines

#define PX_ASSERT(exp)   assert(exp)
#define PX_ALWAYS_ASSERT_MESSAGE(exp)   assert((exp) && false)
#define PX_ALWAYS_ASSERT()   PX_ASSERT(0)



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