NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleClutchAccuracyMode Struct Reference

NVIDIA PhysX SDK 3.4 API

PxVehicleClutchAccuracyMode Struct Reference
[Vehicle]

Choose between a potentially more expensive but more accurate solution to the clutch model or a potentially cheaper but less accurate solution. More...

#include <PxVehicleComponents.h>

List of all members.


Public Types

enum  Enum {
  eESTIMATE = 0,
  eBEST_POSSIBLE
}

Detailed Description

Choose between a potentially more expensive but more accurate solution to the clutch model or a potentially cheaper but less accurate solution.

See also:
PxVehicleClutchData

Member Enumeration Documentation

Enumerator:
eESTIMATE 
eBEST_POSSIBLE 


The documentation for this struct was generated from the following file:



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