NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX SDK 3.4 API

PxSweepBufferN< N > Member List

This is the complete list of members for PxSweepBufferN< N >, including all inherited members.

blockPxHitCallback< PxSweepHit >
finalizeQuery()PxHitCallback< PxSweepHit > [inline, virtual]
getAnyHit(const PxU32 index) constPxHitBuffer< PxSweepHit > [inline]
getMaxNbTouches() constPxHitBuffer< PxSweepHit > [inline]
getNbAnyHits() constPxHitBuffer< PxSweepHit > [inline]
getNbTouches() constPxHitBuffer< PxSweepHit > [inline]
getTouch(const PxU32 index) constPxHitBuffer< PxSweepHit > [inline]
getTouches() constPxHitBuffer< PxSweepHit > [inline]
hasAnyHits()PxHitCallback< PxSweepHit > [inline]
hasBlockPxHitCallback< PxSweepHit >
hitsPxSweepBufferN< N >
maxNbTouchesPxHitCallback< PxSweepHit >
nbTouchesPxHitCallback< PxSweepHit >
processTouches(const PxSweepHit *buffer, PxU32 nbHits)PxHitBuffer< PxSweepHit > [inline, protected, virtual]
PxHitBuffer(PxSweepHit *aTouches=NULL, PxU32 aMaxNbTouches=0)PxHitBuffer< PxSweepHit > [inline]
PxHitCallback(PxSweepHit *aTouches, PxU32 aMaxNbTouches)PxHitCallback< PxSweepHit > [inline]
PxSweepBufferN()PxSweepBufferN< N > [inline]
touchesPxHitCallback< PxSweepHit >
~PxHitBuffer()PxHitBuffer< PxSweepHit > [inline, virtual]
~PxHitCallback()PxHitCallback< PxSweepHit > [inline, virtual]



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