NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxModifiableContact Struct Reference

NVIDIA PhysX SDK 3.4 API

PxModifiableContact Struct Reference

A modifiable contact point. This has additional fields per-contact to permit modification by user. More...

#include <PxContact.h>

Inheritance diagram for PxModifiableContact:
Collaboration diagram for PxModifiableContact:

List of all members.


Public Member Functions

 PX_ALIGN (16, PxVec3 normal)
 Contact normal.

Public Attributes

PxReal restitution
 Restitution coefficient.
PxU32 materialFlags
 Material Flags.
PxU16 materialIndex0
 Shape A's material index.
PxU16 materialIndex1
 Shape B's material index.
PxReal staticFriction
 static friction coefficient
PxReal dynamicFriction
 dynamic friction coefficient

Detailed Description

A modifiable contact point. This has additional fields per-contact to permit modification by user.

Note:
Not all fields are currently exposed to the user.

Member Function Documentation

PxModifiableContact::PX_ALIGN ( 16  ,
PxVec3  normal 
)

Contact normal.

Reimplemented from PxExtendedContact.


Member Data Documentation

dynamic friction coefficient

Shape A's material index.

Shape B's material index.

Restitution coefficient.

static friction coefficient


The documentation for this struct was generated from the following file:



Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com