NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxFilterOp Struct Reference

NVIDIA PhysX SDK 3.4 API

PxFilterOp Struct Reference
[Extensions]

Collision filtering operations. More...

#include <PxDefaultSimulationFilterShader.h>

List of all members.


Public Types

enum  Enum {
  PX_FILTEROP_AND,
  PX_FILTEROP_OR,
  PX_FILTEROP_XOR,
  PX_FILTEROP_NAND,
  PX_FILTEROP_NOR,
  PX_FILTEROP_NXOR,
  PX_FILTEROP_SWAP_AND
}

Detailed Description

Collision filtering operations.

See also:
PxGroupsMask

Member Enumeration Documentation

Enumerator:
PX_FILTEROP_AND 
PX_FILTEROP_OR 
PX_FILTEROP_XOR 
PX_FILTEROP_NAND 
PX_FILTEROP_NOR 
PX_FILTEROP_NXOR 
PX_FILTEROP_SWAP_AND 


The documentation for this struct was generated from the following file:



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