NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX SDK 3.4 API

PxVehicleDriveTank Member List

This is the complete list of members for PxVehicleDriveTank, including all inherited members.

allocate(const PxU32 nbWheels)PxVehicleDriveTank [static]
computeByteSize(const PxU32 numWheels)PxVehicleDrive [protected, static]
computeForwardSpeed() const PxVehicleWheels
computeSidewaysSpeed() const PxVehicleWheels
create(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxVehicleDriveSimData &driveData, const PxU32 nbDrivenWheels)PxVehicleDriveTank [static]
createObject(PxU8 *&address, PxDeserializationContext &context)PxVehicleDriveTank [static]
exportExtraData(PxSerializationContext &)PxVehicleWheels [virtual]
free()PxVehicleDriveTank
getBaseFlags() const PxBase [inline]
getBinaryMetaData(PxOutputStream &stream)PxVehicleDriveTank [static]
getConcreteType() const PxBase [inline]
getConcreteTypeName() const PxVehicleDriveTank [inline, virtual]
getDriveModel() const PxVehicleDriveTank [inline]
getNbNonDrivenWheels() const PxVehicleWheels [inline]
getRigidDynamicActor()PxVehicleWheels [inline]
getRigidDynamicActor() const PxVehicleWheels [inline]
getVehicleType() const PxVehicleWheels [inline]
importExtraData(PxDeserializationContext &)PxVehicleWheels
init(const PxU32 numWheels)PxVehicleDrive [protected, virtual]
is()PxBase [inline]
is() const PxBase [inline]
isKindOf(const char *name) const PxVehicleDriveTank [inline, virtual]
isReleasable() const PxBase [inline, virtual]
isValid() const PxVehicleDriveTank [private]
mActorPxVehicleWheels [protected]
mBaseFlagsPxBase [protected]
mConcreteTypePxBase [protected]
mDriveDynDataPxVehicleDrive
mDriveModelPxVehicleDriveTank [private]
mDriveSimDataPxVehicleDriveTank
mPadPxVehicleDriveTank [private]
mTypePxVehicleWheels [protected]
mWheelsDynDataPxVehicleWheels
mWheelsSimDataPxVehicleWheels
patchupPointers(const PxU32 nbWheels, PxVehicleDrive *vehDrive, PxU8 *ptr)PxVehicleDrive [protected, static]
PxVehicleWheels::patchupPointers(const PxU32 nbWheels, PxVehicleWheels *vehWheels, PxU8 *ptr)PxVehicleWheels [protected, static]
PxBase(PxType concreteType, PxBaseFlags baseFlags)PxBase [inline, protected]
PxBase(PxBaseFlags baseFlags)PxBase [inline, protected]
PxVehicleConstraintShader classPxVehicleWheels [friend]
PxVehicleDrive(PxBaseFlags baseFlags)PxVehicleDrive [inline]
PxVehicleDrive(PxType concreteType, PxBaseFlags baseFlags)PxVehicleDrive [inline, protected]
PxVehicleDriveTank(PxBaseFlags baseFlags)PxVehicleDriveTank [inline]
PxVehicleDriveTank()PxVehicleDriveTank [protected]
PxVehicleUpdate classPxVehicleDriveTank [friend]
PxVehicleWheels(PxType concreteType, PxBaseFlags baseFlags)PxVehicleWheels [inline]
PxVehicleWheels(PxBaseFlags baseFlags)PxVehicleWheels [inline]
release()PxVehicleWheels [inline, virtual]
requires(PxProcessPxBaseCallback &c)PxVehicleWheels [virtual]
resolveReferences(PxDeserializationContext &)PxVehicleWheels
setBaseFlag(PxBaseFlag::Enum flag, bool value)PxBase [inline]
setBaseFlags(PxBaseFlags inFlags)PxBase [inline]
setDriveModel(const PxVehicleDriveTankControlModel::Enum driveModel)PxVehicleDriveTank [inline]
setToRestState()PxVehicleDriveTank
setup(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxVehicleDriveSimData &driveData, const PxU32 nbDrivenWheels)PxVehicleDriveTank
PxVehicleDrive::setup(PxPhysics *physics, PxRigidDynamic *vehActor, const PxVehicleWheelsSimData &wheelsData, const PxU32 nbDrivenWheels, const PxU32 nbNonDrivenWheels)PxVehicleDrive [protected]
typeMatch() const PxBase [inline, protected]
~PxBase()PxBase [inline, protected, virtual]
~PxVehicleDrive()PxVehicleDrive [inline, protected]
~PxVehicleDriveTank()PxVehicleDriveTank [inline, protected]
~PxVehicleWheels()PxVehicleWheels [inline, virtual]



Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com