NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxInputStream Class Reference

NVIDIA PhysX SDK 3.4 API

PxInputStream Class Reference
[Common]

Input stream class for I/O. More...

#include <PxIO.h>

Inheritance diagram for PxInputStream:

List of all members.


Public Member Functions

virtual uint32_t read (void *dest, uint32_t count)=0
 read from the stream. The number of bytes read may be less than the number requested.
virtual ~PxInputStream ()

Detailed Description

Input stream class for I/O.

The user needs to supply a PxInputStream implementation to a number of methods to allow the SDK to read data.


Constructor & Destructor Documentation

virtual PxInputStream::~PxInputStream (  )  [inline, virtual]


Member Function Documentation

virtual uint32_t PxInputStream::read ( void *  dest,
uint32_t  count 
) [pure virtual]

read from the stream. The number of bytes read may be less than the number requested.

Parameters:
[in] dest the destination address to which the data will be read
[in] count the number of bytes requested
Returns:
the number of bytes read from the stream.

Implemented in PxDefaultMemoryInputData, and PxDefaultFileInputData.


The documentation for this class was generated from the following file:



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